And the game seemed way more stable than what the Bombcast crew made the 360 version sound like (though they do tend to hyperbolize the ever living fuck out of console-to-PC differences).
Most of it was pretty easy to ignore though. Okay, so maybe I did have my share of bugs. Oh, I guess I didn't actually get some pre-order costumes that I should have gotten? That problem seems widespread. At points I had some audio discrepancies, but I'm not sure if that was actual audio glitches or just bad subtitling (which is kind of common in games nowadays). The game hard locked on me twice, but that seems to go with the territory of open world games, unfortunately.
Regardless, that's pretty easy to ignore. But it still plays well after I beat the game, so that's not it. At first I thought they were emphasizing that audio log. In fact, it was so good that I'm damn near done with all of the peripheral challenges at this point. I've gotten two hard locks in the past hour during the endgame content.Ĭrazy, I'm playing (played?) PS3 and had a pretty good experience. It's a shame really, it started really strong on a performance side but I'm hitting more and more.
Curious which platform are you playing it on?